...but then my involvement with it is typically limited to randomisation values or APIs which are more convenient in floating point, but don't actually require that precision.
Visual C++ "Whidbey" (VC8) will have floating point optimisation pragmas.
Just a note to anyone dealing in currency values: don't use float. Instead, use a scaled integer. Some programming languages and environments offer built-in decimal or currency types (e.g. Visual Basic, SQL Server's money type, Ada).
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